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CD-ROM Review: Batman
Toxic Chill |
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For Windows 98/98SE/Me/XP/2000 Pentium II
266
or higher; Mac G3 233 or higher.
By The Learning Company/Riverdeep
Released: 2003
Reviewed: December 2003
Our Recommended Age: 8-10
Our Rating: A
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Buy: Batman Toxic Chill |
Screenshots: |

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There's
trouble around every corner in Gotham City. With The Riddler
and Mr. Freeze running amok, there are buildings frozen
over, Arctic level storms on the way, and other such
environmental disasters. Will it be a very long
winter, as Mr. Freeze predicts? It's up to Batman, Robin,
and Batgirl to put a stop to the conniving scoundrels. In Batman
Toxic Chill, kids lead the heroes through a series of
activities that will help them save the day.
We are
thrilled with this fun software game that requires some
higher order thinking skills for success. Kids head out in
the Batmobile or Batcopter to various places, such as the
Financial District and Finger River Area, after first
choosing a difficulty level--Rookie, Professional, or
Master. Players return to Wayne Manor often, home to the Bat
Computer where they crack codes and solve riddles.
As children earn clues and
crack codes, more areas of the game are unlocked. Kids are
equipped with all the tools they need to help Batman fight
crime, whether it's actual Bat weapons and tools or mental
"equipment", such as biographies of enemies and
breaking news stories!
Activities include cleaning
up the chemical spills left behind by The Riddler, thawing
frozen buildings by identifying patterns and programming
attack patterns for fire-bats (pictured at left), running
through underground mazes arcade-style, and more.
Difficulty levels can be
changed during the course of the mini-games, and an
auto-leveling option enables the computer to adjust levels
according to performance. Although children begin new games
in the default "adventure mode", they can easily
switch to a practice mode that allows them to play
activities independently of the adventure.
The game not only
strengthens logical thinking and problem solving skills, it
involves children in language arts activities that have kids
reading for meaning. Replay value is strong with some
variety in the game's riddles.
Although the activities can
quickly become repetitive for older children in the target
age group, the game is "just right" for children
approximately 8 and 9 years old. It's entertaining and
demands that children put on their thinking caps.
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Pros: |
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- Educational and
entertainment value strikes a good balance.
- Difficulty levels cater
to different skill levels and ages.
- The adventure story line
is engaging.
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Cons: |
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- The activities are sometimes a little
too repetitive for older children in the target age group.
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[For more information, user
reviews, or to buy: Batman Toxic Chill] |
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Reviewed December 2003
Comments? Email
us. |
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